Nine Parchments skill calculator
Normal

Gislan of Alcyon

Level 1

Spellcraft

+2% spell power (max 10%)
0/5

Mana Flow

+7% faster spell regeneration (max 35%)
0/5

Viridity

+4% Life spell power (max 20%)
0/5

Gift of Nature

+2% spell power and melee damage for 10 seconds to targets affected by your healing (max 10%)

Protector of Life

+2% damage resistance for 10 seconds to targets affected by your healing (max 10%)

Field Work

+2% spell power and +4% area spell charges (max 10% & 20%)

Cunning

+5% Life spell charges, and +5% stun and freeze duration for your spells (max 25% & 25%)

Deep Roots

+15% Life spell charges

Flourish

7% shorter stun duration and 7% resistance to slowing and freezing effects for 5 seconds to targets affected by your healing (max 35%)

Regrowth

When healing someone, you receive 4 health over 2 seconds (max 20 & 2s)

Everbloom

+45% faster Life spell regeneration when in full health. Missing health reduces the bonus. When you die, a random student is resurrected, once per level. If no one is dead, you resurrect yourself.
0
Tree 1

Lively Company

+2% spell power for you and fellow students (max 10%)
0/5

Channeler

Channeled spells deal +1% more damage each second spent channeling up to +5% damage (max 5% & 25%)

Spellslinger

+3% projectile spell power (max 15%)

Upheaval

+3% throwable spell power (max 15%)

Hindrances

Your spells’s slowing and freezing effects last +5% longer and stun effects last +7% longer (max 25% & 35%)

Physical Education

+2% movement speed (max 10%)

Thrill of the Chase

+4% movement speed for 2 seconds when dealing damage (max 20%)

Homework

+2% critical hit chance (max 10%)

Clairvoyance

+12% faster spell regeneration

Bewitching

+0.5% increased spell power each percent of missing health up to 50%. When you die, a random student is resurrected, once per level. If no one is dead, you resurrect yourself.
0
Tree 2

Rites of Spring

+7% faster resurrection speed (max 35%)
0/5

Thick-Skinned

+2% damage resistance (max 10%)
0/5

Transference

2% of spell damage dealt is returned to you as healing (max 10%)

Death Resistance

+8% Death resistance (max 40%)

Rising Spirits

+1 health per character level

Liveliness

+5% maximum health (max 25%)

Panic Casting

+4% damage resistance for 4 seconds while casting spells (max 20%)

Beckon Life

1% of your spell damage dealt is returned as healing to you and your fellow students (max 5%)

Elemental Resistance

+4% Fire, Ice and Lightning resistance (max 20%)

Fountain of Life

You and your fellow students are healed constantly, with 2% of total health restored every 2s. If you take Death damage, healing is halted for 20s. Triggers Flourish, Protector of Life and Gift of Nature.
0
Tree 3