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Nine Parchments skill calculator
Normal
Nim the Cleaner
Level
1
Elemental Resistance
+3
% Fire, Ice and Lightning resistance (max 15%)
0/5
Thick-Skinned
+2
% damage resistance (max 10%)
0/5
Viridity
+3
% Life spell power (max 15%)
0/5
Jinx
Target becomes
5
% more vulnerable to spell damage for 10 seconds after you deal them a melee hit (max 25%)
0/5
Transference
2
% of spell damage done is returned to you as healing (max 10%)
0/5
Battlecleaner
+2
% spell power and
+3
% maximum health (max 10% & 15%)
0/5
Vigour
+5
% critical hit chance
0/1
Spellbook
+1
% spell power per each spell you have in your spellbook (max 5%)
0/5
Chastise
+8
% critical hit damage (max 40%)
0/5
Squeaky Clean
Each target killed grants
+1
% spell and melee damage for the duration of the level. The effect stack up to 40%.
0/1
0
Tree 1
Spellcraft
+2
% spell power (max 10%)
0/5
Toe to Toe
+14
% melee damage (max 70%)
0/5
Channeler
Channeled spells deal
+1
% more damage each second spent channeling up to
+5
% (max 5% & 25%)
0/5
Spellslinger
+3
% projectile spell power (max 15%)
0/5
Homework
+2
% critical hit chance (max 10%)
0/5
Furious Sweeping
+10
% melee damage. Each melee hit you deal increases critical hit chance by additional
+4
% up to
10
% for next 10 seconds.
0/1
Steamed Up
4
% chance to deal 70 steam damage when dealing a melee attack (20%)
0/5
Spirited
+5
% spell charges (max 25%)
0/5
Turmoil
+3
% spell power and melee damage for 4 seconds after killing a target (max 15% & 8s)
0/5
Cleansing Transference
20
% of spell damage done is returned as healing,
+10
% melee damage.
0/1
0
Tree 2
Liveliness
+5
% maximum health (max 25%)
0/5
Ponderance
+3
% faster spell regeneration for you and your fellow students (max 15%)
0/5
Physical Education
+2
% movement speed (max 10%)
0/5
Elemental Wards
+1
% Fire, Ice and Lightning resistance for you and your fellow students (max 5%)
0/5
Underhanded
4
% of melee damage dealt is returned as healing (max 20%)
0/5
Sheltering
4
% maximum health for you and your fellow students (max 20%)
0/5
Rising Spirits
+0.25
health per character level (max 1.25)
0/5
Pressure Points
Your melee attacks have
5
% chance to stun target for 1 second (max 25%)
0/5
Cleaning Day
+2
% critical hit chance for you and your fellow students (max 10%)
0/5
Mask of Protection
+6
% maximum health and
+1
% damage resistance (max 30% & 5%)
0/5
The Cleaner
Dealing melee damage creates an aura of Steam around the character, dealing
25
Steam damage every second around the character for 4 seconds.
0/1
0
Tree 3