Nine Parchments skill calculator
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Rudolfus the Strange

Level 1

Thick-Skinned

+2% damage resistance (max 10%)
0/5

Aptitude

+1.5% spell power and +2% spell charges (max 7.5% & 10%)
0/5

Liveliness

+5% maximum health (max +25%)

Mana Flow

+7% faster spell regeneration speed (max 35%)

Chaotic Harmony

+7% Life and Death spell charges (max 35%)

Jinx

Target becomes +5% more vulnerable to spell damage for 10 seconds after you deal them a melee hit (max 25%)

Cursed Fields

+7% area spell power

Death Wards

+4% Death resistance for you and your fellow students (max 20%)

Dying Breath

Each fellow student in spirit state gives you +3% damage resistance, and increases their resurrection speed by +5% (max 15% & 25%)

Fields of Death

+5% area spell power

Death Orbs

Killing a target creates a Death Orb, dealing 20 Death damage per second to anyone touching it. Death Orbs last 30 seconds. Each existing Death Orb increases your spell damage by +7%.
0
Tree 1

Wickedness

+3% Death spell power (max 15%)
0/5

Death Resistance

+8% Death resistance (max 40%)
0/5

Circle of Life

Each target killed heals you by 8 points (max 40)

Dark Shadows

+6% Death spell charges (max 30%)

Wither

When your target is damaged by Death spells, the effectiveness of all healing on target is reduced by 20% for next 1 sec (max 100% & 5s)

Inevitable Doom

-5% target Death resistance (max -25%)

Sinister Aura

You emit an aura, dealing 10 Death damage per second to anyone who touches you, and gain 3% damage resistance (max 50 & 15%)

Sudden Death

+3% Death spell critical hit chance (max 15%)

Leech

Out of all Death damage dealt by you, other students or enemies 3% is returned to you as healing (max 15%)

Spectral Lines

Killing someone with a Death spell creates a Spectral Line between you and the place of death. Enemies in contact with the Spectral Line take 30 damage every 0.25 seconds, all friendly targets are healed by 10 every 0.25 seconds. Spectral Lines last for 10 seconds. Only one Spectral Line per caster can be active at the same time.
0
Tree 2

Hindrances

Your spells’ slowing and freezing effects last +5% longer and stun effects last +7% longer (max 25% & 35%)
0/5

Field Work

+2% spell power and +4% area spell charges (max 10% & 20%)
0/5

Face to Face

If there are enemies nearby, you gain +4% damage resistance (max 15%)

Homework

+2% critical hit chance (max 10%)

Creeping Corruption

Death spells have +7% chance to poison targets, dealing 10 damage over 10 seconds (max 35% chance to deal 50 dmg over 10 seconds)

Toe to Toe

+20% melee attack damage (max 100%)

Dangerous Spells

+25% critical hit damage

Terror

+3% chance to stun target for 1 second when dealing damage to a target (max 15%)

Physical Education

+2% movement speed (max 10%)

Rising Power

+0.7% spell power per your character level
0
Tree 3