Your spells’ slowing and freezing effects last 5% longer and stun effects last 7% longer (max 25%/35%)
0/5
Rush
+5% movement speed for 4 seconds whenever you take damage (max 25%)
0/5
Sleep Paralysis
Stunned and frozen targets take 15% more damage from your spells
0/1
Mana Flow
7% faster spell regeneration speed (max 35%)
0/5
Temper Flare
+4% spell power for 10 seconds after taking damage (max 20%)
0/5
Liveliness
+8% maximum health (max 40%)
0/1
Streams of Magic
+7% beam spell power (max 35%)
0/5
Defiance
+0.5% spell power for each percent of health missing
0/1
Obstinance
+5 health per level, and while spellcasting you regenerate 10 health every second for 3 seconds
0/1
The Prince’s Shadow
Whenever your health drops below 25%, you regain all mana and blink charges and cast a shadow nova, freezing everyone around you and dealing 300 Shadow Ice damage. This can happen only once per fight.
0/1
0
Friendly Shadows
Summons Friendly Shadows around you, attacking enemies in your aim direction every 2 seconds, deaing 10 damage (max 50)
0/5
Light
3% chance to deal additional 80 Shadow Fire damage with Fire spells (max 15%)
0/5
Foreboding Presence
Friendly Shadows deal 10 damage every 2 seconds to nearby enemies (max 50)
0/5
Aura of Dread
9% chance to deal additional 20 Frost damage every second for 3 seconds with melee attack for you, your Friendly Shadows and fellow students (max 45%)
0/5
Darkness
5% chance to deal additional 40 Frost damage with Death spells (max 25%)
0/5
Potency
+4% Fire, Ice and Death spell power (max 20%)
0/5
Heatherwood Ancestry
+3% spell power and +3% maximum health (max 15%)
0/5
Penumbra
You gain 5 health with each manifestation of Light or Darkness (max 25)
0/5
Solace in Shade
+15% resistance against stunning, slowing and freezing effects for you and your fellow students
0/1
Casting Shadows
Your spells reduce all elemental resistances of enemies by -3% while you gain +3% resistance against spells (max -15%/+15%)
0/1
Ravenous Friends
Friendly Shadows attack 30% faster and steal enemy health, giving you 20 health with each attack
0/1
0
Avoidance
+3% resistance against stunning, slowing and freezing effects (max 15%)
0/5
Weariness
-5% slowing effect for 2 seconds to targets damaged by you (max -25%)
0/5
Forbidden Knowledge
+7% faster Death spell regeneration speed and +3% maximum health (max 35%/15%)
0/5
Nightmare Fuel
+5% Frost and Death spells charges (max 25%)
0/5
Hidden Spark
2% chance to deal additional 110 Lightning damage with Frost spells (max 10%)
0/5
Heirloom Staff
6% chance to deal additional 20 Frost and 20 Death damage with staves (max 30%)
0/5
Despairing Hope
2% of all healing done in combat is transferred to you (max 10%)
0/5
Shivers
+2% of all spell charges restored after killing a frozen enemy (max 10%)
0/5
Reprisal
+20% melee damage, and reflect 40% of melee damage taken
0/1
Solemn Resolve
+50% resistance against stunning, slowing and freezing effects, and for each missing percent of health, +0.3% of spell damage dealt is returned as health